One of my favorite things about D&D content through the years has been the variety of extended content that seemed to flow like a river from the minds at TSR and Wizards of the Coast. New monsters, magic items, spells, classes, specialties, and more. I poured through every Monster Manual, Player’s supplement, Dragon Magazine and even the work independent publishers to find strange and powerful new tweaks to add to my game.
And, when I am feeling creative, I still try to add my own twist to the elements of my game. Today, there’s no shortage of creative minds adding their own spark with homebrew magic items and the like. I’ve got a few of these hanging around myself and it seems to me that at least a few of them could brighten somebody else’s game as well. I’m going to start posting these types of homebrew items here in hopes that they land in a treasure hoard in your game.
I’m also looking at this as an opportunity to emphasize a micro-blog structure here on Strangedice. While I might occasionally get to longer form writing, I hope to publish a stream of quick posts that feature a new spell, item, or creature for the D&D 5E gamer.
Next post: our first little magic item. The Apprentice’s Spell Die.